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W13 | 3D Modelling the Office scene

  • Writer: Soo Zhi Jing
    Soo Zhi Jing
  • Sep 10, 2020
  • 1 min read

I have previously 3D modelled the Office scene but it has yet to have colour to it. I proceed to add some character to the plain office scene with the use of lighting and luminance. There are 2 side to the office scene where one is the real world where the office is just a regular office that has no sinister meaning behind whereas the other is specifically the opposite. I thought that the 2 office should look the same so it is more obvious to tell that the office took a drastic turn in its atmosphere. Hence, the 2 office will be in red and blue.


Luminance is added to the floor with streaks to suggest a more futuristic style. It is also added to the walls in which seems like a window.


Office Scene without texture

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3D Modelling of Office Scene in Red

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(Close up view of the computer in the office scenes)

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(Photo above is a 360 degree view render of the office scene)


3D Model of office scene in blue

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After finishing the 3D models, I proceed to use it in my animatics as well as in the prototype created in Unity for testing.

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