W13 | 3D Modelling the Office scene
- Soo Zhi Jing
- Sep 10, 2020
- 1 min read
I have previously 3D modelled the Office scene but it has yet to have colour to it. I proceed to add some character to the plain office scene with the use of lighting and luminance. There are 2 side to the office scene where one is the real world where the office is just a regular office that has no sinister meaning behind whereas the other is specifically the opposite. I thought that the 2 office should look the same so it is more obvious to tell that the office took a drastic turn in its atmosphere. Hence, the 2 office will be in red and blue.
Luminance is added to the floor with streaks to suggest a more futuristic style. It is also added to the walls in which seems like a window.
Office Scene without texture





3D Modelling of Office Scene in Red



(Close up view of the computer in the office scenes)



(Photo above is a 360 degree view render of the office scene)
3D Model of office scene in blue



After finishing the 3D models, I proceed to use it in my animatics as well as in the prototype created in Unity for testing.
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