W11 | Creating Animatics
- Soo Zhi Jing
- Aug 31, 2020
- 2 min read
After planning the interactables, it becomes easier to craft the animatics for the project. For now, I will only create the first part of the story (curiosity). I start drafting the city scene with cinema 4D first before I start drawing on top of the frames. I created a dummy scene and animated the camera according to what I want users to see, such as where they first look when the scene starts, how it progress and how it ends for the first part.
CINEMA 4D:


After animating the camera to what I want the users to see, I rendered the video in 12 frames per second and exported it to JPEG Sequence.

The JPEG Sequence is then exported to Procreate for me to draw on top of the frames with my IPad and Apple Pencil.
ADOBE AUDITION:

Before I start drawing, I cut the song and stitched it back together for it to suit the project duration as the full song is way too long.
ADOBE PHOTOSHOP:

then, I synced it to Photoshop again to test the frames.
PROCREATE:

This is a screenshot of the drawing process in Procreate. I jumped back and fourth with procreate and the other softwares to match the music and add more frames if needed. I have to manually play music and press play in Procreate at the same time as audio is not a feature in Procreate.

In Procreate, I can edit the frame hold duration easily as well as make the video play in different frame per second so it is quite easy to control, only the audio part is lacking.
ADOBE PHOTOSHOP:

Lastly, I just sync back the visuals with the audio in Photoshop again!
ROUGH COMPLETION OF ANIMATICS (Front Part)
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